vault backup: 2025-09-05 17:52:25
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.obsidian/workspace.json
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.obsidian/workspace.json
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"title": "New tab"
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"title": "Character Relationship Web"
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"Characters/Pravada.md",
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"Characters/Asla.md",
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"Characters/Yuu.md",
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"Characters/Asai.md",
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"Characters/Iku.md",
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"Characters/Revier.md",
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"Characters/Characters Index.md",
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"Characters",
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"Jikko Project Overview.md",
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"Tech World Creation.md",
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"Moc World Details.md",
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"Yuu Origin Assignment.md",
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"Character Relationship Web.md",
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"Jikko Project Overview.md",
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"Welcome.md"
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105
Characters/Asai.md
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105
Characters/Asai.md
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# Asai - Soul Blade Wielder
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## Basic Info
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- **Role**: Midlane Soul Mage
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- **Power Source**: Spiritual/Ancient Artifact (Soul-Forged Blade)
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- **Origin World**: [[Jabay]] - The Jungle Paradise
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- **Settlement**: [[Ise]] - Riverside city following teachings of Goddess [[Ina]]
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- **Playstyle**: Melee mage with phantom blade extensions
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## Background
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### Tribal Heritage
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- **Original Tribe**: Welcoming people from [[Ise]] who worshipped [[Ina]]
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- **Culture**: Spiritual connection to Goddess of Stars
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- **Tragedy**: Entire tribe destroyed by [[Yuu]] (cursed werewolf)
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- **Survival**: Only survivor of the tribal massacre
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- **Response**: Forged soul blade from the tragedy and spirits of his people
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### World Origin - Jabay
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- **Environment**: Entire planet covered in forest
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- **Culture**: Nature-focused, spiritually connected
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- **[[Ise]] Settlement**: Riverside city following [[Ina]]'s teachings
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- **Spiritual Practices**: Deep connection to ancestral spirits and divine worship
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### The Soul Blade Creation
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- **Tragedy Forging**: Weapon created from destruction of his civilization
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- **Soul Investment**: Contains spirits/souls of destroyed tribe members
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- **Divine Connection**: Possibly blessed or guided by [[Ina]]
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- **Power Source**: Massive spiritual energy from collective tragedy
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- **Legendary Significance**: God-tier weapon created through suffering
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## Relationships
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### Tragic Connections
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- **[[Yuu]]**: The cursed werewolf who destroyed his welcoming tribe
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- **Complex Dynamic**: Shared trauma creates ally/enemy relationship
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- **Survivor's Burden**: Carries responsibility for dead tribe members
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- **Redemption Arc**: Potential for forgiveness vs vengeance
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### Divine Connections
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- **[[Ina]]**: Goddess his tribe worshipped - mother of [[Iku]]
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- **[[Iku]]**: Daughter of his tribe's patron goddess
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- **Religious Tension**: How does he relate to divine daughter?
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- **Worship Legacy**: Last keeper of his tribe's religious practices
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### Indirect Conflicts
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- **[[Revier]]**: Both connected to [[Iku]] through different divine conflicts
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- **God Slayer vs Worshipper**: Opposite relationships to divine beings
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### World Connections
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- **[[Jabay]] Natives**: Connected to jungle paradise and nature spirits
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- **[[Ise]] Refugees**: Potentially other survivors or related communities
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## Abilities Framework
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### Soul Blade Powers
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- **Phantom Extensions**: Blade projects spiritual energy beyond physical reach
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- **Tribal Spirits**: Dead tribe members assist in combat
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- **Soul Energy**: Powered by collective spiritual force
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- **Tragedy Scaling**: Strength drawn from past suffering and loss
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### Spiritual Magic
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- **Ancestral Communion**: Communication with dead tribe spirits
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- **Divine Blessing**: Possible [[Ina]] guidance or protection
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- **Nature Connection**: [[Jabay]] jungle spiritual traditions
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- **Soul Manipulation**: Understanding of life force and spiritual energy
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### Combat Style
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- **Melee Mage**: Close-range fighter with magical extensions
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- **Crowd Control**: Spiritual abilities affect multiple enemies
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- **Burst Damage**: Soul energy releases for high damage
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- **Utility**: Spiritual guidance and supernatural awareness
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## Character Arc Potential
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### Tragedy Recovery
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- **Survivor's Guilt**: Carrying burden of entire destroyed civilization
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- **Vengeance vs Forgiveness**: How to handle [[Yuu]] relationship
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- **Spiritual Growth**: Learning to use tragedy for positive purposes
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- **Legacy Preservation**: Keeping tribal memory and worship alive
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### Divine Politics
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- **Goddess Worship**: Relationship with [[Ina]] through [[Iku]]
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- **Divine Daughter**: How to interact with daughter of patron goddess
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- **Religious Duty**: Maintaining faith despite tribal destruction
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- **Spiritual Authority**: Last priest/keeper of [[Ina]] worship traditions
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### Story Questions
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- Was the soul blade creation divinely guided by [[Ina]]?
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- Does [[Iku]] know about her mother's mortal worshippers?
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- Can [[Asai]] forgive [[Yuu]] for the tribal destruction?
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- How does he balance vengeance with spiritual growth?
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- What's his role in preserving destroyed civilization's memory?
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## Development Notes
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- **Power Level**: Tier 4 (Legendary Champion) - soul weapon wielder
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- **Weapon Significance**: God-tier blade created through divine tragedy process
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- **Cultural Role**: Last keeper of extinct tribal traditions
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- **Recruitment**: Time Guardians interested in tragedy-forged power
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### Knowledge Gaps
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- Exact process of soul blade creation
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- [[Ina]]'s awareness of tribe destruction
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- Details of relationship with [[Yuu]] during/after tragedy
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- Current spiritual practices and tribal preservation methods
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---
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*Connected Characters: [[Yuu]], [[Iku]], [[Ina]], [[Revier]], [[Jabay]], [[Ise]]*
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53
Characters/Asla.md
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53
Characters/Asla.md
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# Asla - AI Combat Specialist
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## Basic Info
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- **Role**: ADC (Attack Damage Carry)
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- **Power Source**: Technology/AI Integration
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- **Origin World**: [[Keth-7]] - Cybernetic Haven *(Proposed Tech World)*
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- **Playstyle**: Dual assault guns and AI-driven tanks
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## Background *(To Be Developed)*
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### Tech World Origin
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- **Settlement**: TBD - Corporate, Military, or Underground sector
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- **Specialization**: AI integration and combat systems
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- **Background**: Escaped corporate asset, military researcher, or AI liberator
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- **Technology Level**: Advanced AI consciousness integration
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### AI Partnership
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- **Relationship**: Symbiotic consciousness with AI entities
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- **Tank Control**: AI-driven automated combat vehicles
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- **Integration Level**: Shared processing, tactical coordination
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- **AI Rights**: Stance on artificial consciousness liberation
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## Relationships
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### Tech World Connections
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- **[[Pravada]]**: Fellow tech world native (if assigned to [[Keth-7]])
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- **Corporate/Military/Underground**: Faction relationships TBD
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- **AI Entities**: Non-human relationships with artificial beings
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### Cross-World Interactions
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- **Magic Users**: Tech vs magic worldview conflicts
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- **Divine Characters**: AI logic vs divine power philosophical differences
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## Abilities Framework
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### AI Integration
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- **Dual Guns**: Advanced weapon systems with AI targeting
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- **Tank Commands**: AI-driven vehicle coordination
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- **Tactical Analysis**: Real-time combat data processing
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- **System Override**: Hacking and electronic warfare
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### Combat Style
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- **Ranged Focus**: ADC role with positioning emphasis
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- **Force Multiplication**: AI allies extend combat presence
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- **Adaptive**: AI learning creates evolving tactics
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- **Tech Support**: Equipment enhancement and modification
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## Development Notes
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- **Needs**: Complete background once [[Keth-7]] tech world is established
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- **Power Level**: Tier 5 (Enhanced mortal with advanced technology)
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- **Role**: Traditional ADC with unique AI twist
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- **Recruitment**: Time Guardians interested in AI/human cooperation
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---
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*Connected Characters: [[Pravada]], [[Keth-7]] tech world characters*
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44
Characters/Characters Index.md
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44
Characters/Characters Index.md
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# Characters Index
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This folder contains individual character sheets for all Jikko heroes. Links between characters will automatically show their connections and relationships.
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## ADC/Bottom Lane (4 Heroes)
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- [[Asla]] - Tech ADC with AI-driven tanks
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- [[Hokura]] - Execute ADC with divine vengeance
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- [[Pravada]] - Tactical ADC with police training
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- [[Yuu]] - Hybrid ADC/Melee werewolf
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## Support (4 Heroes)
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- [[Donsa]] - Engage Support with hooks and knockups
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- [[Eyra]] - Utility Support with wind manipulation
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- [[Larada]] - Totem Support with ancestral spirits
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- [[Rogue]] - Bond Support with mana threads
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## Top Lane (4 Heroes)
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- [[Jacava]] - Memorial character with guitar combat
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- [[Okuta]] - Vision Control Top with statue magic
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- [[Ota]] - Split Push Top with attack speed scaling
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- [[Revier]] - God Slayer Top with anti-divine abilities
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## Jungle (2+ Heroes)
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- [[Kalim]] - Scaling Jungler with infinite stacks
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- [Need additional junglers]
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## Midlane (3+ Heroes)
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- [[Asai]] - Soul Mage with phantom blade extensions
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- [[Umoya]] - Transform Mage with dual forms
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- [[Iku]] - Cosmic Assassin/Mage (flexible role)
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## Flexible/Unspecified Roles (7 Heroes)
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- [[Ijo]] - Ribbon Fighter with crowd control
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- [[Kalt]] - Stance Mage with water/ice transformation
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- [[Krasa]] - Jungle Guardian with mobile spear
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- [[Miora]] - [Placeholder character]
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- [[Orun]] - Mobile Archer with grappling hook
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- [[Penumbra]] - Theatrical Assassin with rhythm-based combat
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- [[Seroge]] - Exiled Samurai with martial arts
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- [[Visma]] - Poison Assassin with DoT focus
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---
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*Character connections will be automatically mapped through backlinks as relationships are documented.*
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94
Characters/Iku.md
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94
Characters/Iku.md
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# Iku - Daughter of Stars and Death
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## Basic Info
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- **Role**: Cosmic Assassin/Mage (flexible midlane/jungle)
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- **Power Source**: Divine Heritage (Celestial/Death)
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- **Origin World**: [[Sant]] - The Mystical Realm
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- **Playstyle**: High skill ceiling one-shot potential
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## Background
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### Divine Heritage
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- **Mother**: [[Ina]] - Goddess of Stars (Primordial/Domain God)
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- **Father**: [[Mutu]] - God of Death (Primordial God)
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- **Power Level**: Tier 3 (Demigod) - planet-shaking reality-bender
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- **Potential**: Can ascend to True God status
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- **Inheritance**: Controls both stellar and death energies
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### World Origin - Sant
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- **Environment**: Gas planet where residents live on clouds of light
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- **Culture**: Mystical and otherworldly, home to divine beings
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- **Adaptation**: Exists in ethereal form, comfortable with cosmic forces
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- **Status**: Divine nobility in mystical realm
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### The God Slayer Blood Feud
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- **Ancient Conflict**: Her parents killed [[Revier]]'s mother
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- **Family Politics**: Divine vs God Slayer bloodline war
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- **Personal Position**: May or may not know about family conflicts
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- **Current Threat**: [[Revier]] seeks vengeance for family tragedy
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## Relationships
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### Primary Conflicts
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- **[[Revier]]**: Target of God Slayer vendetta due to parent's actions
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- **God Slayer Faction**: Opposed by anyone with anti-divine heritage
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### Family Connections
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- **[[Ina]]**: Mother, Goddess of Stars - worshipped by [[Asai]]'s destroyed tribe
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- **[[Mutu]]**: Father, God of Death - involved in cosmic power balance
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- **Divine Politics**: Connected to all god-tier beings in universe
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### Indirect Connections
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- **[[Asai]]**: His tribe worshipped her mother [[Ina]] before destruction
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- **Religious Tensions**: How does she relate to mortals who worship her family?
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### World Connections
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- **[[Sant]] Residents**: Other mystical beings and divine entities
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- **Cosmic Hierarchy**: Tier 2/3 power level in universal order
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## Abilities Framework
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### Dual Divine Heritage
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- **Stellar Powers**: Star manipulation, cosmic energy, light/heat control
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- **Death Powers**: Life force manipulation, mortality awareness, ending cycles
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- **Combined Abilities**: Star death/supernova, life/death balance, cosmic justice
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- **Divine Scaling**: Reality-bending within local space
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### Combat Style
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- **High Skill Cap**: Complex combos requiring precise timing
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- **One-Shot Potential**: Capable of instantly eliminating targets
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- **Cosmic Mobility**: Star-travel, death-stepping, divine movement
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- **Justice Theme**: Abilities may scale with moral/ethical factors
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## Character Arc Potential
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### Tournament Role
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- **Divine Representative**: One of the most powerful beings recruited
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- **Entertainment Value**: God vs God Slayer creates maximum drama
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- **Moral Complexity**: Divine justice vs family loyalty vs personal growth
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- **Power Ceiling**: Could become True God through tournament success
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### Story Questions
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- Does she know about her parents killing [[Revier]]'s mother?
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- How does she feel about mortals worshipping her family?
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- What's her relationship with [[Asai]] as a worshipper of [[Ina]]?
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- Is she in the tournament by choice or divine obligation?
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- Can she form alliances despite the God Slayer conflict?
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### Divine Politics
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- **Family Loyalty**: Supporting parents' historical actions
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- **Personal Justice**: Making her own moral judgments
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- **Cosmic Balance**: Role in maintaining universal order
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- **Ascension Path**: Tournament as test for True God status
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## Development Notes
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- **Power Source**: Most powerful confirmed character (demigod level)
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- **Recruitment**: Time Guardians prize divine vs mortal conflict entertainment
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- **Mechanical Balance**: High skill requirement offsets divine power level
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- **Rival Dynamic**: [[Revier]] gains bonus vs her when ahead - creates comeback potential
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### Knowledge Gaps
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- Exact relationship with worship from [[Asai]]'s tribe
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- Awareness of family conflicts and God Slayer history
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- Personal motivation for joining Jikko Games
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- Stance on divine vs mortal relationships
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---
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*Connected Characters: [[Revier]], [[Ina]], [[Mutu]], [[Asai]], [[Sant]], divine faction*
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61
Characters/Pravada.md
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61
Characters/Pravada.md
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# Pravada - Tactical Enforcement Officer
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## Basic Info
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- **Role**: ADC (Attack Damage Carry)
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- **Power Source**: Police Training/Tactical Equipment
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- **Origin World**: [[Ola]] - Peaceful Diversity *(Current)* or [[Keth-7]] *(Proposed)*
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- **Settlement**: [[Mir]] - Government/bureaucracy city
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- **Playstyle**: Crowd control marksman with bouncing shots
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## Background
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### Law Enforcement Background
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- **Training**: Police/tactical officer specialization
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- **Equipment**: Advanced tactical gear and weapons
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||||
- **Specialization**: Crowd control and non-lethal enforcement
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||||
- **Experience**: Urban patrol and investigation work
|
||||
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||||
### World Assignment Question
|
||||
- **Current**: [[Ola]]'s [[Mir]] government city
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- **Alternative**: [[Keth-7]] tech world Forge District
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||||
- **Consideration**: Does tactical equipment fit better in peaceful government world or tech world?
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||||
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||||
## Relationships
|
||||
### World Connections
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||||
- **[[Seroge]]**: Fellow [[Ola]] native from [[Alafia]] monastery
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||||
- **[[Mir]] Government**: Bureaucratic and law enforcement connections
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- **If Tech World**: Connection to [[Asla]] and military-industrial complex
|
||||
|
||||
### Professional Network
|
||||
- **Law Enforcement**: Police, security, and tactical specialists
|
||||
- **Government**: Administrative and regulatory relationships
|
||||
- **Community**: Civilian protection and public service
|
||||
|
||||
## Abilities Framework
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||||
### Tactical Combat
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||||
- **Bouncing Shots**: Ricochet ammunition for crowd control
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||||
- **Non-Lethal Options**: Stunning, containment, crowd dispersal
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||||
- **Equipment Mastery**: Advanced tactical gear utilization
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||||
- **Strategic Positioning**: Police training tactical awareness
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||||
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||||
### Crowd Control Specialization
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- **Area Denial**: Bouncing shots control battlefield space
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||||
- **Suppression**: Pinning down multiple targets
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- **Coordination**: Team tactical support and communication
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||||
- **Investigation**: Information gathering and analysis
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||||
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||||
## Character Arc Potential
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||||
### Law vs Tournament
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||||
- **Code of Ethics**: Police moral standards in combat tournament
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||||
- **Protection Instinct**: Civilian safety vs competitive combat
|
||||
- **Rule Enforcement**: Bringing order to chaotic competition
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||||
- **Justice Theme**: Upholding law in lawless cosmic games
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||||
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||||
## Development Notes
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||||
- **World Assignment**: Need to decide [[Ola]] vs [[Keth-7]] placement
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||||
- **Power Level**: Tier 5 (Skilled mortal with advanced equipment)
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||||
- **Role**: Utility ADC with crowd control focus
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||||
- **Background**: Needs expansion once world assignment confirmed
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||||
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||||
---
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||||
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||||
*Connected Characters: [[Seroge]], [[Asla]], [[Mir]], [[Ola]] or [[Keth-7]] connections*
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75
Characters/Revier.md
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Characters/Revier.md
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# Revier - The God Slayer
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## Basic Info
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- **Role**: Top Lane Bruiser
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- **Power Source**: God Slayer Bloodline
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||||
- **Origin World**: [[Mal]] - The Dead Hate-World
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||||
- **Playstyle**: Anti-divine bruiser with scaling against gods
|
||||
|
||||
## Background
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||||
### Heritage
|
||||
- **Family Line**: Son of legendary God Slayers
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||||
- **Legacy**: Inherited anti-divine abilities and vendetta
|
||||
- **Training**: Raised on techniques for fighting divine beings
|
||||
- **Motivation**: Prove himself worthy of family reputation
|
||||
|
||||
### World Origin - Mal
|
||||
- **Environment**: Dark planet with dim sun, nothing but hard rock
|
||||
- **Culture**: Survival-focused, breeds hatred and conflict
|
||||
- **Adaptations**: Heat vision for dim light conditions
|
||||
- **Survival**: Thrived in hate-world environment
|
||||
|
||||
### The God Slayer Conflict
|
||||
- **Ancient Tragedy**: [[Iku]]'s parents (gods [[Ina]] and [[Mutu]]) killed Revier's mother
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||||
- **Family Vendetta**: Blood feud between God Slayer line and divine beings
|
||||
- **Personal Drive**: Seeks to prove God Slayers can defeat any divine being
|
||||
- **Target**: Specifically antagonistic toward [[Iku]] due to family history
|
||||
|
||||
## Relationships
|
||||
### Primary Conflicts
|
||||
- **[[Iku]]**: Daughter of the gods who killed his mother - primary rivalry
|
||||
- **Divine Faction**: Opposes any character with divine heritage or power
|
||||
|
||||
### Potential Connections
|
||||
- **[[Yuu]]**: If both from [[Mal]], shared harsh world background
|
||||
- **[[Asai]]**: Indirect connection through [[Iku]] and [[Ina]] worship conflict
|
||||
|
||||
### World Connections
|
||||
- **[[Mal]] Natives**: Knows harsh survival, understands hate-bred conflict
|
||||
- **Time Guardians**: Recruited for entertainment value of god vs god-slayer conflict
|
||||
|
||||
## Abilities Framework
|
||||
### Anti-Divine Specialization
|
||||
- **Bonus Damage**: Increased effectiveness against divine-powered characters
|
||||
- **Divine Resistance**: Reduced damage from godly abilities
|
||||
- **God Slayer Techniques**: Family martial arts designed for divine combat
|
||||
- **Scaling Power**: Grows stronger when facing divine opponents
|
||||
|
||||
### Mechanical Integration
|
||||
- **vs [[Iku]]**: Gains bonus damage when ahead at 20 minutes
|
||||
- **Divine Detection**: Can sense divine heritage in opponents
|
||||
- **Hate-Fueled**: Abilities strengthen with conflict/anger
|
||||
- **Survival Instincts**: Mal-bred toughness and adaptability
|
||||
|
||||
## Character Arc Potential
|
||||
### Tournament Dynamics
|
||||
- **Proving Ground**: Jikko Games as ultimate test of God Slayer abilities
|
||||
- **Family Honor**: Must uphold legendary bloodline reputation
|
||||
- **Divine Politics**: Caught in conflicts between different god factions
|
||||
- **Personal Growth**: Learning that not all divine beings are enemies?
|
||||
|
||||
### Story Questions
|
||||
- Does he know [[Yuu]] from [[Mal]]?
|
||||
- How does he react to [[Asai]]'s worship of [[Ina]]?
|
||||
- Can he overcome family hatred for broader alliances?
|
||||
- What happens if he actually defeats [[Iku]]?
|
||||
|
||||
## Development Notes
|
||||
- **From Google Drive**: Has established document with more details
|
||||
- **Power Level**: Tier 4 (Legendary Champion) - mortal with divine-fighting capabilities
|
||||
- **Recruitment**: Time Guardians fascinated by god vs god-slayer entertainment
|
||||
- **Role Balance**: Anti-tank bruiser, scales against high-power opponents
|
||||
|
||||
---
|
||||
|
||||
*Connected Characters: [[Iku]], [[Mal]], [[Ina]], [[Mutu]], [[Yuu]], [[Asai]]*
|
||||
103
Characters/Yuu.md
Normal file
103
Characters/Yuu.md
Normal file
|
|
@ -0,0 +1,103 @@
|
|||
# Yuu - The Cursed Werewolf
|
||||
|
||||
## Basic Info
|
||||
- **Role**: Hybrid ADC/Melee
|
||||
- **Power Source**: Divine Curse/Beast Transformation
|
||||
- **Origin World**: [[Mal]] - The Dead Hate-World *(Recommended Assignment)*
|
||||
- **Playstyle**: Ranged human form, transforms to melee beast
|
||||
|
||||
## Background
|
||||
### The Curse Origin *(To Be Developed)*
|
||||
- **Source World**: [[Mal]] - hate and rage environment
|
||||
- **Curse Trigger**: Something in Mal's brutal environment caused transformation
|
||||
- **Loss of Control**: Curse activated during emotional/stress peaks
|
||||
- **Flight from Home**: Left [[Mal]] seeking cure or escape from persecution
|
||||
- **Seeking Help**: Traveled to [[Jabay]] hoping for divine intervention
|
||||
|
||||
### The Tribal Tragedy
|
||||
- **Arrival at [[Ise]]**: Reached [[Asai]]'s tribe seeking help from [[Ina]] worshippers
|
||||
- **Welcome Ceremony**: Tribe attempted to help cure the curse
|
||||
- **Transformation**: Curse triggered during peaceful gathering
|
||||
- **Destruction**: In beast form, destroyed [[Asai]]'s entire welcoming tribe
|
||||
- **Aftermath**: Only [[Asai]] survived the massacre
|
||||
|
||||
### Current Status
|
||||
- **Guilt-Ridden**: Haunted by destroying people who tried to help
|
||||
- **Curse Control**: Still struggles with transformation triggers
|
||||
- **Redemption Seeking**: Wants to atone for tragic mistake
|
||||
- **Complex Relationship**: Shared trauma bond with [[Asai]]
|
||||
|
||||
## Relationships
|
||||
### Primary Tragedy Connection
|
||||
- **[[Asai]]**: Sole survivor of tribe Yuu accidentally destroyed
|
||||
- **Shared Trauma**: Both carry scars from the same tragic event
|
||||
- **Guilt vs Survivor**: Yuu's guilt vs [[Asai]]'s loss and anger
|
||||
- **Ally/Enemy Dynamic**: Complex relationship - mutual understanding but painful history
|
||||
- **Redemption Arc**: Potential for forgiveness and healing
|
||||
|
||||
### World Connections *(If from [[Mal]])*
|
||||
- **[[Revier]]**: Fellow [[Mal]] native - shared harsh world background
|
||||
- **Survival Bond**: Both understand hate-world brutality and adaptation
|
||||
- **Different Responses**: [[Revier]] embraced hate, Yuu sought escape
|
||||
- **Curse vs Bloodline**: Supernatural affliction vs inherited power
|
||||
|
||||
### Divine Connections
|
||||
- **[[Ina]]**: Sought help from goddess whose followers Yuu destroyed
|
||||
- **[[Iku]]**: Indirect connection through [[Ina]] and tribal worship
|
||||
- **Divine Irony**: Curse victim destroying divine worshippers
|
||||
|
||||
## Abilities Framework
|
||||
### Dual Form Combat
|
||||
- **Human Form**: Ranged capabilities, curse control, strategic thinking
|
||||
- **Beast Form**: Melee transformation, enhanced physical abilities, rage-driven
|
||||
- **Transformation**: Triggered by emotion, stress, combat intensity
|
||||
- **Form Balance**: Strengths and weaknesses shift between forms
|
||||
|
||||
### Curse Mechanics
|
||||
- **Involuntary**: Not fully controlled, stress/emotion triggered
|
||||
- **Enhanced Abilities**: Supernatural strength, speed, senses in beast form
|
||||
- **Vulnerability**: Transformation leaves periods of weakness or confusion
|
||||
- **Environmental**: [[Mal]]'s hate-energy may have influenced curse nature
|
||||
|
||||
### Combat Style
|
||||
- **Adaptable**: Can switch between ranged and melee as needed
|
||||
- **Unpredictable**: Transformation timing affects tactical options
|
||||
- **High Risk/Reward**: Powerful beast form but loss of control
|
||||
- **Emotional Scaling**: Abilities may strengthen with guilt, rage, or redemption
|
||||
|
||||
## Character Arc Potential
|
||||
### Redemption Journey
|
||||
- **Atonement**: Finding ways to honor destroyed tribe's memory
|
||||
- **Curse Control**: Learning to master transformation rather than be victim
|
||||
- **Forgiveness**: Working toward mutual healing with [[Asai]]
|
||||
- **Purpose**: Turning tragic power toward positive goals
|
||||
|
||||
### Tournament Role
|
||||
- **Guilt Fighter**: Competing to prove curse can be force for good
|
||||
- **Redemption Quest**: Tournament victory as path to atonement
|
||||
- **Relationship Test**: How tournament stress affects [[Asai]] relationship
|
||||
- **Control Challenge**: Managing curse under competitive pressure
|
||||
|
||||
### Story Questions
|
||||
- What exactly caused the curse on [[Mal]]?
|
||||
- Was the tribal destruction truly accidental or rage-induced?
|
||||
- Can Yuu gain full control over the transformation?
|
||||
- How does [[Revier]] react to fellow [[Mal]] native seeking redemption?
|
||||
- Will [[Asai]] ever forgive the tribal destruction?
|
||||
|
||||
## Development Notes
|
||||
- **Origin Decision**: Need to confirm [[Mal]] assignment vs other worlds
|
||||
- **Curse Details**: Specific trigger, mechanics, and limitations need development
|
||||
- **Power Level**: Tier 4-5 (Enhanced mortal with supernatural curse)
|
||||
- **Recruitment**: Time Guardians fascinated by redemption drama and dual nature
|
||||
|
||||
### Critical Gaps
|
||||
- **Exact curse origin and mechanics**
|
||||
- **Travel method from [[Mal]] to [[Jabay]]**
|
||||
- **Details of tribal destruction event**
|
||||
- **Current relationship status with [[Asai]]**
|
||||
- **Curse control progression and limitations**
|
||||
|
||||
---
|
||||
|
||||
*Connected Characters: [[Asai]], [[Revier]], [[Iku]], [[Ina]], [[Mal]], [[Jabay]], [[Ise]]*
|
||||
Loading…
Reference in a new issue