# Revier - The God Slayer ## Basic Info - **Role**: Top Lane Bruiser - **Power Source**: God Slayer Bloodline - **Origin World**: [[Mal]] - The Dead Hate-World - **Playstyle**: Anti-divine bruiser with scaling against gods ## Background ### Heritage - **Family Line**: Son of legendary God Slayers - **Legacy**: Inherited anti-divine abilities and vendetta - **Training**: Raised on techniques for fighting divine beings - **Motivation**: Prove himself worthy of family reputation ### World Origin - Mal - **Environment**: Dark planet with dim sun, nothing but hard rock - **Culture**: Survival-focused, breeds hatred and conflict - **Adaptations**: Heat vision for dim light conditions - **Survival**: Thrived in hate-world environment ### The God Slayer Conflict - **Ancient Tragedy**: [[Iku]]'s parents (gods [[Ina]] and [[Mutu]]) killed Revier's mother - **Family Vendetta**: Blood feud between God Slayer line and divine beings - **Personal Drive**: Seeks to prove God Slayers can defeat any divine being - **Target**: Specifically antagonistic toward [[Iku]] due to family history ## Relationships ### Primary Conflicts - **[[Iku]]**: Daughter of the gods who killed his mother - primary rivalry - **Divine Faction**: Opposes any character with divine heritage or power ### Potential Connections - **[[Yuu]]**: If both from [[Mal]], shared harsh world background - **[[Asai]]**: Indirect connection through [[Iku]] and [[Ina]] worship conflict ### World Connections - **[[Mal]] Natives**: Knows harsh survival, understands hate-bred conflict - **Time Guardians**: Recruited for entertainment value of god vs god-slayer conflict ## Abilities Framework ### Anti-Divine Specialization - **Bonus Damage**: Increased effectiveness against divine-powered characters - **Divine Resistance**: Reduced damage from godly abilities - **God Slayer Techniques**: Family martial arts designed for divine combat - **Scaling Power**: Grows stronger when facing divine opponents ### Mechanical Integration - **vs [[Iku]]**: Gains bonus damage when ahead at 20 minutes - **Divine Detection**: Can sense divine heritage in opponents - **Hate-Fueled**: Abilities strengthen with conflict/anger - **Survival Instincts**: Mal-bred toughness and adaptability ## Character Arc Potential ### Tournament Dynamics - **Proving Ground**: Jikko Games as ultimate test of God Slayer abilities - **Family Honor**: Must uphold legendary bloodline reputation - **Divine Politics**: Caught in conflicts between different god factions - **Personal Growth**: Learning that not all divine beings are enemies? ### Story Questions - Does he know [[Yuu]] from [[Mal]]? - How does he react to [[Asai]]'s worship of [[Ina]]? - Can he overcome family hatred for broader alliances? - What happens if he actually defeats [[Iku]]? ## Development Notes - **From Google Drive**: Has established document with more details - **Power Level**: Tier 4 (Legendary Champion) - mortal with divine-fighting capabilities - **Recruitment**: Time Guardians fascinated by god vs god-slayer entertainment - **Role Balance**: Anti-tank bruiser, scales against high-power opponents --- *Connected Characters: [[Iku]], [[Mal]], [[Ina]], [[Mutu]], [[Yuu]], [[Asai]]*