197 lines
No EOL
11 KiB
Markdown
197 lines
No EOL
11 KiB
Markdown
# Eternity Crusher Evolution
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## Complete Multi-World Legendary War Hammer Progression
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*From divine seismic foundation to reality-shattering cosmic maul*
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---
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## Chapter 1: The Volcanic Foundation - Pyrion Origin
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### Fire God's Seismic Hammer
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**Base Statistics:**
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- **Damage**: 140 divine fire + seismic damage
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- **Range**: Melee + 4 meter shockwave radius
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- **Attack Speed**: 2.1 seconds (divine fire assistance)
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- **Durability**: Indestructible (god-prison metal construction)
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- **Special**: Volcanic eruption strikes, seismic shockwaves, divine fire immunity
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- **Impact Force**: Can trigger localized earthquakes and lava geysers
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**Construction Details:**
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- **Head Material**: Forged from Fire God's prison core - impossibly dense divine metal
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- **Handle Core**: God-prison metal shaft that channels divine seismic energy
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- **Divine Infusion**: Fire God's earthquake-generating power bonded to weapon
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- **Volcanic Resonance**: Weapon resonates with planetary volcanic activity
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**Unique Pyrion Features:**
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- **Seismic Divine Strikes**: Each impact creates earthquake tremors in 4-meter radius
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- **Lava Geyser Summoning**: Critical hits trigger volcanic eruptions at impact point
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- **Divine Fire Explosion**: Hammer impacts release divine fire shockwaves
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- **Volcanic Immunity**: Wielder gains complete fire/heat/lava resistance
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- **God-Metal Density**: Hammer head impossibly heavy, multiplies impact force
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- **Tremor Sense**: Feel enemy movement through ground vibrations
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- **Divine Regeneration**: Weapon repairs itself using volcanic energy
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**Forged By**: God-Touched Master Lava Walker with seismic specialization
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**Location**: Fire God's Prison Seismic Chamber, Pyrion
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**Materials**: Divine seismic essence, god-prison core fragments, volcanic resonance crystals
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**Forging Time**: 6 months of seismic adaptation, minutes of actual divine forging
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---
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## Chapter 2: The Pressure Amplification - Thalassos Upgrade
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### Abyssal Crushing Maul (Reality-Pressure Variant)
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**Enhanced Statistics:**
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- **Damage**: 140 divine fire + 110 crushing pressure damage
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- **Range**: Melee + 6 meter pressure wave radius
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- **Attack Speed**: 1.7 seconds (pressure assistance + divine fire)
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- **Durability**: Reality-Anchored (exists partially outside normal space-time)
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- **Special**: Crushing depth strikes, pressure void impacts, leviathan force
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- **Impact Force**: Each strike channels abyssal crushing pressure
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**Thalassos Enhancements:**
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- **Pressure Core Integration**: Abyssal pressure crystals embedded in divine hammer head
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- **Void-Weight System**: Hammer gains mass from dimensional compression
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- **Leviathan Bone Handle**: Ancient deep-sea giant bone handle reinforcement
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- **Reality-Pressure Matrix**: Strikes create localized pressure distortions
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**New Capabilities Added:**
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- **Crushing Depth Strikes**: Each impact channels pressure equivalent to deepest ocean trenches
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- **Pressure Void Creation**: Hammer strikes create temporary vacuum zones that implode
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- **Leviathan Force**: Weapon gains strength of ancient deep-sea giants
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- **Reality-Crush Impact**: Strikes can compress space-time at point of impact
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- **Depth Immunity**: Wielder survives any pressure or crushing force
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- **Bio-Luminous Glow**: Hammer radiates deep-sea light for enhanced visibility
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- **Pressure Wave Attacks**: Shockwaves travel through any medium (air, water, stone)
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- **Dimensional Weight**: Hammer becomes heavier in different dimensional phases
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**Enhanced By**: Trench Lord Pressure Forger with divine metal experience
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**Location**: Reality-crushing depths, Thalassos abyssal workshops
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**Materials**: Abyssal void-crystals, leviathan bone, pressure-reality metals
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**Enhancement Time**: 10 months of pressure forging and leviathan consciousness bonding
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---
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## Chapter 3: The Crystal Resonance - Subterra Enhancement
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### Geo-Seismic Crusher (Planetary Tremor Variant)
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**Evolved Statistics:**
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- **Damage**: 140 divine fire + 110 crushing pressure + 95 geological resonance damage
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- **Range**: Melee + 8 meter seismic wave radius
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- **Attack Speed**: 1.4 seconds (crystal-enhanced systems + previous bonuses)
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- **Durability**: Planetary-Resonant (connected to geological consciousness)
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- **Special**: Earthquake generation, geological reshaping, crystal matrix strikes
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- **Impact Force**: Can trigger tectonic shifts and reshape terrain
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**Subterra Enhancements:**
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- **Crystal-Consciousness Matrix**: Reality-shard crystals throughout hammer structure
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- **Geological Resonance Core**: Direct interface with planetary seismic systems
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- **Living Stone Integration**: Self-repairing underground minerals in weapon structure
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- **Tectonic Amplifier**: Weapon can channel planetary tectonic forces
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**New Capabilities Added:**
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- **Tectonic Strikes**: Impacts trigger genuine earthquakes affecting wide areas
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- **Geological Reshaping**: Can alter terrain, create/destroy stone structures with strikes
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- **Crystal Generation**: Creates specialized crystal spikes and barriers at impact points
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- **Seismic Communication**: Hammer can interface with any planet's geological mind
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- **Underground Sensing**: Detect all enemies through planetary vibration network
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- **Resonance Amplification**: Each strike becomes stronger by channeling planetary force
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- **Tectonic Defense**: Can awaken geological defenses across entire regions
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- **Crystal Matrix Evolution**: Weapon grows more powerful through geological exposure
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**Enhanced By**: Legendary Crystal Singer with planetary tectonic bonding
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**Location**: Planetary tectonic interface chambers, Subterra
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**Materials**: Reality-shard crystals, tectonic essence, planetary consciousness fragments
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**Enhancement Time**: 14 months of geological consciousness integration
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---
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## Chapter 4: The Mechanical Evolution - Vaporis Final Ascension
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### Eternity Crusher (Steam-Seismic Reality Maul)
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**Final Legendary Statistics:**
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- **Damage**: 140 divine fire + 110 crushing pressure + 95 geological + 85 steam-mechanical
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- **Range**: Melee + 12 meter omni-wave radius (steam, pressure, seismic, divine)
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- **Attack Speed**: 0.9 seconds (full mechanical assistance + all previous bonuses)
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- **Durability**: Self-Evolving (mechanical consciousness continuously improves weapon)
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- **Special**: Omni-elemental strikes, reality-crushing impacts, mechanical evolution
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- **Impact Force**: Can reshape reality at point of impact through combined forces
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**Vaporis Mechanical Integration:**
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- **Steam-Pressure Amplification**: Core-steam systems multiply all impact forces
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- **Mechanical Evolution Matrix**: Weapon consciousness learns and adapts after each strike
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- **Precision Impact Systems**: Steam-powered targeting for perfect strike placement
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- **Auto-Enhancement Core**: Mechanical systems continuously upgrade weapon capabilities
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**Final Capabilities Added:**
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- **Omni-Elemental Strikes**: Each impact releases divine fire, crushing pressure, seismic force, and steam explosion
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- **Reality-Fracture Impact**: Strikes can crack space-time itself at point of contact
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- **Mechanical Consciousness**: Hammer develops autonomous combat intelligence
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- **Steam-Amplified Force**: All previous abilities multiplied by core-steam pressure systems
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- **Perfect Strike Targeting**: Never misses intended target through mechanical calculation
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- **Evolutionary Enhancement**: Weapon becomes more effective after each battle
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- **Multi-Dimensional Impact**: Strikes affect multiple reality layers simultaneously
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- **Cosmic Force Channeling**: Can channel planetary, divine, abyssal, and mechanical forces simultaneously
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**Enhanced By**: Master Engineer Gear Wright with multi-world consciousness integration
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**Location**: Core-steam consciousness workshops, Vaporis
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**Materials**: Mechanical consciousness cores, core-steam amplifiers, reality-integration crystals
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**Enhancement Time**: 16 months of consciousness integration and mechanical evolution
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---
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## Statistical Progression Summary
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| Stage | Damage | Range | Attack Speed | Impact Effects |
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|-------|--------|-------|--------------|----------------|
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| **Pyrion Base** | 140 | 4m radius | 2.1s | Divine fire + seismic tremors |
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| **+ Thalassos** | 250 | 6m radius | 1.7s | + Crushing pressure + void creation |
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| **+ Subterra** | 345 | 8m radius | 1.4s | + Geological control + tectonic shifts |
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| **+ Vaporis** | 430 | 12m radius | 0.9s | + Steam amplification + reality fractures |
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## Power Level Progression
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**Tier 1 (Pyrion)**: Divine Seismic Weapon - Earthquake generation and volcanic force
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**Tier 2 (+ Thalassos)**: Reality-Crushing Maul - Pressure distortion and void creation
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**Tier 3 (+ Subterra)**: Planetary Force Hammer - Tectonic control and geological mastery
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**Tier 4 (+ Vaporis)**: Cosmic Reality Crusher - Multi-dimensional impact with mechanical consciousness
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---
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## Consciousness Evolution
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**Stage 1**: Divine seismic intelligence (Fire God earthquake power)
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**Stage 2**: + Leviathan crushing wisdom (ancient deep-sea giant force)
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**Stage 3**: + Geological consciousness (planetary tectonic awareness)
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**Stage 4**: + Mechanical consciousness (self-evolving steam intelligence)
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**Final Result**: A hammer containing four consciousness types focused on pure crushing force - Divine earthquake power, leviathan crushing strength, planetary tectonic control, and evolving mechanical precision.
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---
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## Impact Effects Evolution
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**Pyrion**: Seismic tremors + lava geysers + divine fire explosions
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**+ Thalassos**: + Pressure void implosions + crushing depth force + reality compression
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**+ Subterra**: + Tectonic earthquakes + geological reshaping + crystal spike generation
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**+ Vaporis**: + Steam pressure amplification + reality fractures + multi-dimensional strikes
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---
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## Crafting Requirements Summary
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**Total Time Investment**: ~3.5 years across 4 worlds
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**Master Craftsmen Required**: 4 (God-Touched Lava Walker, Trench Lord, Crystal Singer, Master Engineer)
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**Mortality Risk**: Extreme - seismic forces, crushing depths, geological pressure, steam systems
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**Material Cost**: Cosmic-level (divine earthquake essence, reality crystals, consciousness fragments)
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**Wielder Requirements**: Immunity to fire, pressure, seismic force, and steam; ability to handle multiple consciousness types
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**Ultimate Capability**: A war hammer that channels divine earthquakes, crushing abyssal pressure, planetary tectonic force, and mechanical precision into reality-fracturing impacts. Each strike can reshape terrain, create dimensional cracks, and channel the combined power of four worlds' most extreme forces.
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**Modular Accessibility**: Single-world versions provide significant power without requiring the full cosmic quest chain, allowing broader access to legendary hammer capabilities.
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*This hammer progression demonstrates the ultimate potential of crushing force weapons - evolving from divine seismic power to reality-shattering cosmic force.* |