205 lines
No EOL
11 KiB
Markdown
205 lines
No EOL
11 KiB
Markdown
# Eternity Reaper Evolution
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## Complete Multi-World Legendary Scythe Progression
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*From shadow harvesting foundation to reality-severing cosmic reaper*
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---
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## Chapter 1: The Void Foundation - Shadow Arbiter Origin
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### Death's Shadow Scythe
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**Base Statistics:**
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- **Damage**: 110 shadow/void damage
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- **Range**: Melee + 6 meter shadow wave arc
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- **Attack Speed**: 1.8 seconds (void-assisted reaping)
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- **Durability**: Phase-Shifting (exists partially outside normal reality)
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- **Special**: Void harvesting, shadow realm access, soul reaping
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- **Death Effect**: Can sever connections between soul and body
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**Construction Details:**
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- **Blade Material**: Forged from crystallized void - darkness given solid form
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- **Handle Core**: Shadow conduit allowing direct connection to interdimensional spaces
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- **Void Infusion**: Direct access to entropy and nonexistence forces
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- **Shadow Resonance**: Weapon phases between existence and void states
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**Unique Shadow Arbiter Features:**
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- **Soul Harvest**: Can sever and collect spiritual essence from enemies
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- **Void Portal Creation**: Scythe cuts open temporary doorways to shadow realms
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- **Phase Strike**: Attacks ignore physical armor by striking through void spaces
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- **Shadow Walk**: Wielder can move through shadow dimensions during combat
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- **Entropy Acceleration**: Blade causes rapid decay and dissolution on contact
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- **Death Immunity**: Wielder cannot die while holding the scythe (transitions to void instead)
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- **Nonexistence Touch**: Can temporarily remove objects from reality
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**Forged By**: Void Council Death Shepherd with entropy specialization
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**Location**: The Great Void between realities, Shadow Arbiter workshops
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**Materials**: Crystallized void essence, entropy fragments, shadow realm conduits
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**Forging Time**: Crafted outside normal time, appears when needed
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---
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## Chapter 2: The Divine Enhancement - Pyrion Upgrade
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### Flame-Void Reaper (Divine Fire Variant)
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**Enhanced Statistics:**
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- **Damage**: 110 shadow/void + 100 divine fire damage
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- **Range**: Melee + 6m shadow arc + 4m fire explosion radius
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- **Attack Speed**: 1.5 seconds (divine energy + void assistance)
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- **Durability**: Divine-Void Hybrid (indestructible core with phase-shifting blade)
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- **Special**: Soul burning, divine flame trails, volcanic reaping
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- **Death Effect**: Souls harvested burn with eternal divine fire
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**Pyrion Enhancements:**
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- **Divine Fire Integration**: Shadow blade now burns with god-fire while maintaining void properties
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- **Flame Trail Creation**: Scythe cuts leave permanent divine fire trails in their wake
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- **Soul Incineration**: Harvested souls burn in divine fire rather than simply collected
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- **Heat-Void Paradox**: Weapon channels both ultimate heat and absolute cold simultaneously
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**New Capabilities Added:**
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- **Divine Soul Burn**: Harvested souls suffer eternal burning rather than void absorption
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- **Fire-Shadow Strikes**: Each swing creates both shadow cuts and divine flame explosions
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- **Thermal Void**: Can create zones that are simultaneously burning hot and freezing cold
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- **God-Fire Immunity**: Wielder gains complete protection from divine and mundane fire
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- **Volcanic Reaping**: Can trigger lava geysers along scythe's cutting path
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- **Flame Portal Creation**: Shadow portals now burn with divine fire, damaging enemies who pass through
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- **Divine Entropy**: Fire God's power accelerates void decay effects
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**Enhanced By**: God-Touched Lava Walker with void resistance training
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**Location**: Fire God's Prison workshops modified with shadow conduits, Pyrion
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**Materials**: Divine fire essence, god-prison metals fused with crystallized void
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**Enhancement Time**: 8 months of divine-void integration forging
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---
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## Chapter 3: The Pressure Amplification - Thalassos Enhancement
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### Abyssal Reaper (Reality-Crushing Variant)
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**Evolved Statistics:**
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- **Damage**: 110 shadow/void + 100 divine fire + 90 crushing pressure damage
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- **Range**: Melee + 8m pressure-void wave + dimensional cut arcs
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- **Attack Speed**: 1.2 seconds (pressure assistance + divine + void)
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- **Durability**: Reality-Anchored Void (exists across multiple dimensional states)
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- **Special**: Dimensional reaping, pressure-soul extraction, reality cuts
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- **Death Effect**: Souls harvested and crushed under reality-bending pressure
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**Thalassos Enhancements:**
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- **Abyssal Pressure Integration**: Scythe blade channels crushing depth pressure through void cuts
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- **Reality Distortion Field**: Weapon creates localized space-time distortions during swings
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- **Leviathan Soul Binding**: Can harvest and bind consciousness of massive creatures
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- **Dimensional Cut Matrix**: Blade cuts through multiple reality layers simultaneously
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**New Capabilities Added:**
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- **Pressure-Void Extraction**: Souls harvested under crushing pressure become more potent
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- **Reality Severing**: Can cut through dimensional barriers and space-time fabric
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- **Leviathan Reaping**: Capable of harvesting souls from planetary-scale creatures
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- **Abyssal Portal Creation**: Void portals now lead to crushing depth dimensions
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- **Pressure Immunity**: Wielder survives any crushing force or reality distortion
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- **Bio-Luminous Trail**: Divine fire now glows with deep-sea bioluminescence
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- **Dimensional Weight**: Scythe becomes heavier in higher-pressure reality states
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- **Reality Anchor**: Can prevent dimensional travel by anchoring targets to current reality
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**Enhanced By**: Trench Lord Pressure Forger with divine and void metallurgy experience
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**Location**: Reality-bending depths with shadow conduit integration, Thalassos
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**Materials**: Abyssal crystals, leviathan essence, reality-anchor void metals
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**Enhancement Time**: 12 months of multi-dimensional pressure forging
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---
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## Chapter 4: The Mechanical Evolution - Vaporis Final Ascension
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### Eternity Reaper (Steam-Void Reality Scythe)
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**Final Legendary Statistics:**
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- **Damage**: 110 shadow/void + 100 divine fire + 90 crushing pressure + 75 steam-mechanical
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- **Range**: Melee + 10m omni-reaping radius (void, fire, pressure, steam)
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- **Attack Speed**: 0.8 seconds (full mechanical assistance + all previous bonuses)
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- **Durability**: Self-Evolving Void (mechanical consciousness improving void properties)
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- **Special**: Omni-dimensional reaping, reality-steam harvesting, mechanical soul processing
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- **Death Effect**: Souls processed through steam-powered void machinery for maximum potency
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**Vaporis Mechanical Integration:**
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- **Steam-Void Fusion**: Core-steam systems amplify all void, fire, and pressure effects
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- **Mechanical Soul Processing**: Harvested souls processed through steam-powered consciousness machinery
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- **Precision Reaping Systems**: Steam-powered targeting ensures perfect soul extraction
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- **Auto-Enhancement Core**: Mechanical systems continuously improve all reaping capabilities
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**Final Capabilities Added:**
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- **Omni-Dimensional Harvesting**: Can reap souls across multiple reality states simultaneously
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- **Steam-Processed Essence**: Harvested souls refined through mechanical systems become exponentially more powerful
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- **Mechanical Consciousness**: Scythe develops autonomous soul-hunting intelligence
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- **Reality-Steam Integration**: Creates steam-powered tears in reality fabric
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- **Perfect Reaping Precision**: Never fails to harvest intended soul through mechanical calculation
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- **Evolutionary Enhancement**: Weapon becomes more effective at soul collection after each use
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- **Multi-Reality Cutting**: Can reap souls from alternate timeline versions of targets
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- **Cosmic Soul Storage**: Steam-powered void chambers can contain virtually unlimited harvested souls
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**Enhanced By**: Master Engineer Gear Wright with multi-dimensional consciousness integration
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**Location**: Core-steam consciousness workshops with void-space integration, Vaporis
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**Materials**: Mechanical consciousness cores, steam-void fusion crystals, reality-integration conduits
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**Enhancement Time**: 18 months of consciousness integration and steam-void system fusion
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---
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## Statistical Progression Summary
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| Stage | Damage | Range | Attack Speed | Soul Harvest Effects |
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|-------|--------|-------|--------------|---------------------|
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| **Void Base** | 110 | 6m arc | 1.8s | Basic soul harvesting + void storage |
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| **+ Pyrion** | 210 | 6m + 4m fire | 1.5s | + Divine fire soul burning |
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| **+ Thalassos** | 300 | 8m + dimensional | 1.2s | + Pressure crushing + reality severing |
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| **+ Vaporis** | 375 | 10m omni-radius | 0.8s | + Steam processing + mechanical precision |
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## Power Level Progression
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**Tier 1 (Void)**: Death Domain Weapon - Soul harvesting and void access
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**Tier 2 (+ Pyrion)**: Divine Death Reaper - Eternal burning soul collection
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**Tier 3 (+ Thalassos)**: Reality-Severing Harvester - Multi-dimensional soul reaping
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**Tier 4 (+ Vaporis)**: Cosmic Soul Processor - Omni-reality harvesting with mechanical optimization
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---
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## Divine Equipment Limitation System
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### Partial Legendary Access for Divine Entities
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**Gods/Demigods Equipment Rules:**
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- **Base Weapon**: Always receive the foundational weapon from one world
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- **+2 Augments**: Get exactly 2 additional world enhancements (randomized)
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- **Time Lords Only**: Full 4-world legendary weapons reserved for cosmic supreme entities
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- **Power Balance**: Ensures even divine entities cannot match Time Lord ultimate equipment
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**Example Divine Equipment Variants:**
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**Death Incarnate's Scythe** (Base + Pyrion + Thalassos):
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- Shadow void harvesting + Divine fire burning + Reality-crushing pressure
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- Missing: Steam processing and mechanical consciousness
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- Power Level: Reality-Severing but not Cosmic-level
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**War Incarnate's Sword** (Base + Subterra + Vaporis):
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- Divine fire foundation + Geological resonance + Steam-mechanical evolution
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- Missing: Abyssal pressure and reality-cutting
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- Power Level: Planetary-devastation but not Reality-transcending
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**Randomization Examples:**
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- Roll 1d4 for base world, then roll 2d3 for additional augments
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- Ensures variety in divine equipment loadouts
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- Maintains mystery about which powers divine entities will possess
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---
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## Crafting Requirements Summary
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**Total Time Investment**: ~4 years across 4 worlds
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**Master Craftsmen Required**: 4 (Void Council, God-Touched, Trench Lord, Master Engineer)
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**Mortality Risk**: Extreme - void exposure, divine fire, crushing pressure, mechanical consciousness integration
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**Material Cost**: Cosmic-level (crystallized void, divine essence, reality-anchor materials, consciousness cores)
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**Wielder Requirements**: Must survive void exposure, divine fire, reality distortion, and mechanical consciousness integration
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**Ultimate Capability**: A scythe that harvests souls across multiple reality states simultaneously, processes them through steam-powered void machinery, and stores unlimited spiritual essence for cosmic-level power generation.
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**Divine Limitation Significance**: By limiting gods and demigods to partial legendary weapons, the Time Lords maintain absolute cosmic supremacy while still allowing divine entities impressive power levels.
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*This scythe progression demonstrates the ultimate soul-harvesting weapon while establishing the equipment hierarchy that maintains cosmic balance.* |