7.6 KiB
Mal - The Dead Hate-World
Overview
Environment: Dark planet with dim sun, nothing but hard rock
Core Theme: Survival breeds hatred and conflict
Climate: Perpetual twilight, extreme temperature variations
Recruitment: Heroes forged by suffering, rage, and adversity
Environmental Challenges
The Dim Sun
Light Conditions: Constant twilight, never true day
Adaptation: Inhabitants developed heat vision for navigation
Energy Scarcity: Limited solar power, resource competition
Psychological Impact: Perpetual gloom affects mental state
Geological Hostility
Terrain: Jagged rock formations, unstable ground
Resources: Buried deep, dangerous to extract
Weather: Acid rain, toxic storms, temperature extremes
Shelter: Carved into rock faces, underground bunkers
Cultural Framework
Survival Mentality
Resource Hoarding: Every advantage fiercely protected
Strength Worship: Only the powerful deserve to live
Trust Issues: Betrayal is expected, cooperation temporary
Rage Cultivation: Anger as fuel for survival and power
Social Structure
Warlord Territories: Strongest control resource zones
Survival Clans: Extended families bound by necessity
Exile Wanderers: Those cast out or seeking isolation
Underground Networks: Hidden societies in deep caves
Cultural Values
Earned Respect: Nothing given freely, everything must be taken
Blood Debt: Grievances passed through generations
Strength Testing: Constant challenges to prove worthiness
Hate Honor: Righteous anger as moral foundation
Character Backgrounds
Revier - God Slayer Heir
Heritage: Son of legendary God Slayers
Family Tragedy: Mother killed by gods Ina and Mutu (Iku's parents)
Current Drive: Prove himself worthy of family legacy
Worldview: Gods are oppressors who must be challenged
Background Details:
- Raised on stories of divine injustice
- Trained in anti-divine combat techniques
- Seeks to surpass his parents' achievements
- Views tournament as opportunity for divine revenge
Connection to Mal:
- Hate-world forged his determination
- Survival environment honed combat skills
- Cultural rage focused into divine opposition
- Family legacy motivates god-slaying mission
Yuu - Cursed Werewolf (Proposed Assignment)
Curse Origin: Rage and hate of Mal environment triggered transformation
Transformation Trigger: Uncontrolled fury, survival desperation
Flight from Mal: Sought cure/peace in other worlds
Tribal Tragedy: Lost control during Jabay welcome ceremony
Background Details:
- Originally normal Mal inhabitant
- Curse manifested during particularly brutal survival event
- Transformation made them dangerous to own people
- Fled seeking redemption/cure from peaceful worlds
- Jabay incident reinforced self-hatred and isolation
Connection to Mal:
- Environment created conditions for curse
- Survival instincts heightened by transformation
- Cultural rage amplified by bestial nature
- Exile from harsh world doubled suffering
Potential Other Characters
God Slayer Veteran: Revier's mentor or family connection
Rage Berserker: Warrior who channels hate into combat fury
Exile Seeker: Someone who escaped Mal's toxicity
Underground Survivor: Hidden society member with unique skills
Settlements (Theoretical)
The Bone Peaks
Description: Highest elevation settlements carved into mountain spires
Culture: Isolationist clans, extreme survival specialists
Resources: Wind power, mineral extraction, defensible positions
Dangers: Frequent storms, unstable rock, clan warfare
The Deep Warrens
Description: Underground city networks in stable cave systems
Culture: Collective survival, resource sharing, hidden knowledge
Resources: Geothermal energy, protected water sources, rare minerals
Dangers: Cave-ins, underground predators, toxic gas pockets
The Shattered Plains
Description: Surface settlements around resource deposits
Culture: Warlord territories, constant conflict, might makes right
Resources: Surface mining, scavenging, raiding other settlements
Dangers: Exposed to weather, territorial warfare, resource depletion
The Exile Roads
Description: Nomadic paths between settlements and off-world
Culture: Wanderers, outcasts, information traders
Resources: Movement freedom, cross-territory knowledge, neutrality
Dangers: Exposure, isolation, bandit attacks, no permanent shelter
The God Slayer Legacy
Historical Context
The Original Conflict: When/why did gods kill Revier's mother?
Divine Justification: Were gods protecting something/someone?
God Slayer Methods: How do mortals fight divine beings?
Legacy Burden: How does family history affect current generation?
Anti-Divine Techniques
Weapon Forging: Specialized god-harming materials and enchantments
Spiritual Protection: Defenses against divine magic and influence
Weakness Exploitation: Knowledge of divine vulnerabilities
Rage Channeling: Using hatred as power source against gods
Family Traditions
Combat Training: Specific techniques for fighting divine opponents
Lore Preservation: Knowledge of divine politics and weaknesses
Vengeance Codes: Honor systems around pursuing justice
Legacy Testing: Proving worthiness to carry family name
World Conflicts
Resource Wars
Water Rights: Limited clean water sources create conflict
Energy Access: Geothermal and mineral resources disputed
Territory Control: Defensible positions fought over constantly
Food Scarcity: Limited agriculture increases desperation
Clan Dynamics
Blood Feuds: Generational conflicts over past grievances
Alliance Shifts: Temporary partnerships for survival necessity
Succession Battles: Leadership transitions through combat
Honor Debts: Complex obligations and revenge cycles
Survival Philosophy
Individual vs Collective: Personal survival vs group cooperation
Strength vs Cunning: Direct combat vs strategic thinking
Tradition vs Adaptation: Old ways vs necessary changes
Isolation vs Contact: Mal independence vs off-world connection
Environmental Storytelling
The Dim Sun's Origin
Astronomical Disaster: Star damage from ancient cosmic event?
Divine Punishment: Gods cursed the world for some transgression?
Natural Evolution: Star naturally aging and dying?
Artificial Cause: Technology or magic gone wrong?
Archaeological Mysteries
Pre-Disaster Ruins: Evidence of better times before current conditions
Divine Battlefields: Sites where gods and mortals once fought
Lost Technology: Ancient tools for survival or god-fighting
Hidden Sanctuaries: Protected areas that escaped world's curse
Off-World Connections
Exile Destinations: Where do Mal refugees go?
Resource Trading: What does Mal offer other worlds?
Divine Politics: How do gods view this hate-world?
Time Guardian Interest: What makes Mal heroes compelling?
Action Items
- Confirm Yuu assignment to Mal vs other worlds
- Develop god slayer techniques and family history
- Map settlement relationships and territorial conflicts
- Define curse mechanics if Yuu is assigned here
- Explore divine politics - why gods killed Revier's mother
- Create environmental details - specific locations and dangers
Hate-world that forges the strongest, most driven heroes through pure adversity