jikko/Characters/Revier.md
2025-09-05 17:52:25 -04:00

3.1 KiB

Revier - The God Slayer

Basic Info

  • Role: Top Lane Bruiser
  • Power Source: God Slayer Bloodline
  • Origin World: Mal - The Dead Hate-World
  • Playstyle: Anti-divine bruiser with scaling against gods

Background

Heritage

  • Family Line: Son of legendary God Slayers
  • Legacy: Inherited anti-divine abilities and vendetta
  • Training: Raised on techniques for fighting divine beings
  • Motivation: Prove himself worthy of family reputation

World Origin - Mal

  • Environment: Dark planet with dim sun, nothing but hard rock
  • Culture: Survival-focused, breeds hatred and conflict
  • Adaptations: Heat vision for dim light conditions
  • Survival: Thrived in hate-world environment

The God Slayer Conflict

  • Ancient Tragedy: Iku's parents (gods Ina and Mutu) killed Revier's mother
  • Family Vendetta: Blood feud between God Slayer line and divine beings
  • Personal Drive: Seeks to prove God Slayers can defeat any divine being
  • Target: Specifically antagonistic toward Iku due to family history

Relationships

Primary Conflicts

  • Iku: Daughter of the gods who killed his mother - primary rivalry
  • Divine Faction: Opposes any character with divine heritage or power

Potential Connections

  • Yuu: If both from Mal, shared harsh world background
  • Asai: Indirect connection through Iku and Ina worship conflict

World Connections

  • Mal Natives: Knows harsh survival, understands hate-bred conflict
  • Time Guardians: Recruited for entertainment value of god vs god-slayer conflict

Abilities Framework

Anti-Divine Specialization

  • Bonus Damage: Increased effectiveness against divine-powered characters
  • Divine Resistance: Reduced damage from godly abilities
  • God Slayer Techniques: Family martial arts designed for divine combat
  • Scaling Power: Grows stronger when facing divine opponents

Mechanical Integration

  • vs Iku: Gains bonus damage when ahead at 20 minutes
  • Divine Detection: Can sense divine heritage in opponents
  • Hate-Fueled: Abilities strengthen with conflict/anger
  • Survival Instincts: Mal-bred toughness and adaptability

Character Arc Potential

Tournament Dynamics

  • Proving Ground: Jikko Games as ultimate test of God Slayer abilities
  • Family Honor: Must uphold legendary bloodline reputation
  • Divine Politics: Caught in conflicts between different god factions
  • Personal Growth: Learning that not all divine beings are enemies?

Story Questions

  • Does he know Yuu from Mal?
  • How does he react to Asai's worship of Ina?
  • Can he overcome family hatred for broader alliances?
  • What happens if he actually defeats Iku?

Development Notes

  • From Google Drive: Has established document with more details
  • Power Level: Tier 4 (Legendary Champion) - mortal with divine-fighting capabilities
  • Recruitment: Time Guardians fascinated by god vs god-slayer entertainment
  • Role Balance: Anti-tank bruiser, scales against high-power opponents

Connected Characters: Iku, Mal, Ina, Mutu, Yuu, Asai