jikko/Characters/Revier.md
2025-09-05 17:52:25 -04:00

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3.1 KiB
Markdown

# Revier - The God Slayer
## Basic Info
- **Role**: Top Lane Bruiser
- **Power Source**: God Slayer Bloodline
- **Origin World**: [[Mal]] - The Dead Hate-World
- **Playstyle**: Anti-divine bruiser with scaling against gods
## Background
### Heritage
- **Family Line**: Son of legendary God Slayers
- **Legacy**: Inherited anti-divine abilities and vendetta
- **Training**: Raised on techniques for fighting divine beings
- **Motivation**: Prove himself worthy of family reputation
### World Origin - Mal
- **Environment**: Dark planet with dim sun, nothing but hard rock
- **Culture**: Survival-focused, breeds hatred and conflict
- **Adaptations**: Heat vision for dim light conditions
- **Survival**: Thrived in hate-world environment
### The God Slayer Conflict
- **Ancient Tragedy**: [[Iku]]'s parents (gods [[Ina]] and [[Mutu]]) killed Revier's mother
- **Family Vendetta**: Blood feud between God Slayer line and divine beings
- **Personal Drive**: Seeks to prove God Slayers can defeat any divine being
- **Target**: Specifically antagonistic toward [[Iku]] due to family history
## Relationships
### Primary Conflicts
- **[[Iku]]**: Daughter of the gods who killed his mother - primary rivalry
- **Divine Faction**: Opposes any character with divine heritage or power
### Potential Connections
- **[[Yuu]]**: If both from [[Mal]], shared harsh world background
- **[[Asai]]**: Indirect connection through [[Iku]] and [[Ina]] worship conflict
### World Connections
- **[[Mal]] Natives**: Knows harsh survival, understands hate-bred conflict
- **Time Guardians**: Recruited for entertainment value of god vs god-slayer conflict
## Abilities Framework
### Anti-Divine Specialization
- **Bonus Damage**: Increased effectiveness against divine-powered characters
- **Divine Resistance**: Reduced damage from godly abilities
- **God Slayer Techniques**: Family martial arts designed for divine combat
- **Scaling Power**: Grows stronger when facing divine opponents
### Mechanical Integration
- **vs [[Iku]]**: Gains bonus damage when ahead at 20 minutes
- **Divine Detection**: Can sense divine heritage in opponents
- **Hate-Fueled**: Abilities strengthen with conflict/anger
- **Survival Instincts**: Mal-bred toughness and adaptability
## Character Arc Potential
### Tournament Dynamics
- **Proving Ground**: Jikko Games as ultimate test of God Slayer abilities
- **Family Honor**: Must uphold legendary bloodline reputation
- **Divine Politics**: Caught in conflicts between different god factions
- **Personal Growth**: Learning that not all divine beings are enemies?
### Story Questions
- Does he know [[Yuu]] from [[Mal]]?
- How does he react to [[Asai]]'s worship of [[Ina]]?
- Can he overcome family hatred for broader alliances?
- What happens if he actually defeats [[Iku]]?
## Development Notes
- **From Google Drive**: Has established document with more details
- **Power Level**: Tier 4 (Legendary Champion) - mortal with divine-fighting capabilities
- **Recruitment**: Time Guardians fascinated by god vs god-slayer entertainment
- **Role Balance**: Anti-tank bruiser, scales against high-power opponents
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*Connected Characters: [[Iku]], [[Mal]], [[Ina]], [[Mutu]], [[Yuu]], [[Asai]]*